You can exploit this by equipping strong defensive cards such as Kibito/Champ.Belt and get them to waste their expensive attacks on you while you ensure you take no damage. Artificial Stupidity: The AI will ALWAYS use a strong move if they have enough cc for it, they have the card in their hand, and it has a power of 30 or more.Of course you're missing certain key cards that make battles much easier later on, but it does at least give the player a small chance of victory if they persevere enough.
Anti-Frustration Features: You start the game with a deck that contains all the cards you need to realistically win a battle.
Anachronism Stew: Once you beat the game once you can play through again but using any character from any time in the franchise.If you don't press A or B at the right time, the enemy stops the attack and you don't gain any cc. If you fail to match the correct button or run out of time, you will have to press B at the right time to continue the attack or press A to cut your losses and gain any cc for the successful inputs you do made. The higher the number of stage attack card, the more button presses will be required. Action Commands: The stage attack cards will reward the player with cc if they manage to match the button indicators at the bottom of the screen.Comet Z is another tag move for Jeice and Burter which is a special defeat and Gotenks has Buu Ball Slam which is also tag team special defeat). On the flipside, Burter doesn't have a signature beam move (he can use Purple Comet together with Jeice in tag team mode). Achilles' Heel: Goten, Guldo, Vegeta, Gotenks, and Jeice all lack signature melee moves.